This project explores the phenomenon that entails graffiti writers staying up
all night studying how to gate-crash the garages, overcome cameras, sensors,
fences, guards and police to reach the subway cars turning their life into a
video-game to be completed.
As a game, Subterraneans has two players, two points of view.
For that reason it doesn’t only show the graffiti writers experience, but the
dialog with police and security forces images used in trials and investigations
to catch them as well.
Now, choose your player.